Sewickley Public Library, Sewickley, PA

About

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This afterschool gaming partnership with the local school district

Stresses programs & projects “based on constituents interest.”

Project Design:

In this 10-week program, middle school youth will plan and facilitate gaming events for younger students, which will then be held at the public library. Participants will document their efforts by producing a video of the steps they followed. A school assembly to showcase participants’ finished movie would entice fellow teens to get involved with the next session and would make the students accountable for their time spent in the program. A viewing would also be held in the library for parents and interested community members.

Project Goals:

· Enhances visual literacy skills of participants

· Enrich educational endeavors of participants

· Increase leadership skills by empowering youth as facilitators

· Increase number of teen & tween library users

· Give the librarian the opportunity to interact with teenagers who might not normally seek out library events

· Build a bridge between the school and the library

The Library will partner with:

· Quaker Valley School District

Awards Won

Title Year
Libraries, Literacy and Gaming Grant

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These grants were awarded to libraries that clearly demonstrated creativity, capacity, sustainability and a strong commitment to literacy-related gaming services.

2009 - Selection(s)

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